Design features aligned with the creative and game directions (e.g., gameplay rules, progression systems, combat systems, player attributes, artificial intelligence behaviors, 3Cs, etc.).
Collaborate with other UX/UI designers, artists, game designers and engineering to propose and implement UI solutions for the functionality, visuals, signs, feedback and UX to ensure product consistency, for a seamless top-notch experience.
Conceptualize original ideas that bring simplicity and user friendliness to complex design roadblocks.
Define and create the entire visual identity of our game s UI from the ground up.
Create wireframes, user flows, logic, layout, UI elements, iconography, process flows, etc. to effectively communicate interaction and design ideas supporting gameplay features and accessibility principles.
Communicate designs in a technical manner for programming implementation.
Account for user feedback and the efficient use of user research services to optimize the game experience.
Collaborate with cross-functional teams to integrate your assigned features.
Handy Developing paper, physical or in-engine prototypes and evaluating the design.
Adapt to technical and production constraints, reworking your design when and as often as needed.
Participate in finding solutions to fix buggy features.
Create and maintain design documentation that will guide interdependent teams.
Follow up on features post-launch to improve, add, or remove components.
A college diploma in Game Design or equivalent (undergraduate degree an asset)
At least 3-5 years of experience in video game production or related experience
Experience in the mobile gaming industry is required.
Ability to
Keyskills: User research Graphic designing Storyboarding Artificial Intelligence Programming Conceptualization Adobe Gaming Information architecture