Skill set: Solid understanding of 3D Asset Development Pipeline, Unreal Engine Development using C++/ Blueprint
Domain knowledge:
Must Have
Engineer shall able to Create/ Modify 3D Models, Shaders using Autodesk Maya/ Blender.
Engineer shall able to Integrate 3D Models, Textures into Unreal Engine/ DeltaGen.
Engineer shall able to create shading, lighting in Unreal Engine.
Engineer shall able to create particle effects, physics based dynamic simulations in Unreal Engine.
Engineer shall able to develop C++/ Blueprint Functionality to control Game Objects, Shaders, etc. in Runtime.
Engineer should have experience working in Adobe Photoshop.
Good to have:
Knowledge of UI Design.
Knowledge of using Json/csv files.
Knowledge of using Databases.
Knowledge of using GIT.
Job Description:
Interested, Kindly share your profile to Ra*******a@on********p.com
Regards,
Rafik Raja S
Onward Technologies
Keyskills: C++ Blueprint Game Engine Unreal Engine Unity3D 3D Texturing 3Ds Max Autodesk 3ds Max Texturing Blender Maya Unity Engine 3D Modeling Autodesk Maya